<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\libutils</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\libutils;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>cudart.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
+ <CudaCompile />
<CudaCompile>
- <Include>..\libutils</Include>
+ <Include>..\libutils;%(Include)</Include>
<CodeGeneration>compute_30,sm_30</CodeGeneration>
</CudaCompile>
</ItemDefinitionGroup>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\libutils;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
+ <AdditionalDependencies>cudart.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
+ <CudaCompile>
+ <Include>..\libutils;%(Include)</Include>
+ <CodeGeneration>compute_30,sm_30</CodeGeneration>
+ </CudaCompile>
</ItemDefinitionGroup>
<ItemGroup>
<None Include="binarize.cuh" />