1 \feff<?xml version="1.0" encoding="utf-8"?>
2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <ItemGroup Label="ProjectConfigurations">
4 <ProjectConfiguration Include="Debug|Win32">
5 <Configuration>Debug</Configuration>
6 <Platform>Win32</Platform>
7 </ProjectConfiguration>
8 <ProjectConfiguration Include="Release|Win32">
9 <Configuration>Release</Configuration>
10 <Platform>Win32</Platform>
11 </ProjectConfiguration>
13 <PropertyGroup Label="Globals">
14 <ProjectGuid>{09509FB4-D960-4D0A-95CA-B581FF768B61}</ProjectGuid>
15 <Keyword>Win32Proj</Keyword>
16 <RootNamespace>binarize</RootNamespace>
18 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
19 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
20 <ConfigurationType>Application</ConfigurationType>
21 <UseDebugLibraries>true</UseDebugLibraries>
22 <CharacterSet>Unicode</CharacterSet>
24 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
25 <ConfigurationType>Application</ConfigurationType>
26 <UseDebugLibraries>false</UseDebugLibraries>
27 <WholeProgramOptimization>true</WholeProgramOptimization>
28 <CharacterSet>Unicode</CharacterSet>
30 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
31 <ImportGroup Label="ExtensionSettings">
32 <Import Project="$(VCTargetsPath)\BuildCustomizations\CUDA 4.2.props" />
34 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
35 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
37 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
38 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
40 <PropertyGroup Label="UserMacros" />
41 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
42 <LinkIncremental>true</LinkIncremental>
44 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
45 <LinkIncremental>false</LinkIncremental>
47 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
49 <PrecompiledHeader>Use</PrecompiledHeader>
50 <WarningLevel>Level3</WarningLevel>
51 <Optimization>Disabled</Optimization>
52 <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
53 <AdditionalIncludeDirectories>..\libutils;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
56 <SubSystem>Console</SubSystem>
57 <GenerateDebugInformation>true</GenerateDebugInformation>
58 <AdditionalDependencies>cudart.lib;%(AdditionalDependencies)</AdditionalDependencies>
62 <Include>..\libutils;%(Include)</Include>
63 <CodeGeneration>compute_30,sm_30</CodeGeneration>
65 </ItemDefinitionGroup>
66 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
68 <WarningLevel>Level3</WarningLevel>
69 <PrecompiledHeader>Use</PrecompiledHeader>
70 <Optimization>MaxSpeed</Optimization>
71 <FunctionLevelLinking>true</FunctionLevelLinking>
72 <IntrinsicFunctions>true</IntrinsicFunctions>
73 <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
74 <AdditionalIncludeDirectories>..\libutils;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
77 <SubSystem>Console</SubSystem>
78 <GenerateDebugInformation>true</GenerateDebugInformation>
79 <EnableCOMDATFolding>true</EnableCOMDATFolding>
80 <OptimizeReferences>true</OptimizeReferences>
81 <AdditionalDependencies>cudart.lib;%(AdditionalDependencies)</AdditionalDependencies>
84 <Include>..\libutils;%(Include)</Include>
85 <CodeGeneration>compute_30,sm_30</CodeGeneration>
87 </ItemDefinitionGroup>
89 <None Include="binarize.cuh" />
90 <None Include="COPYING.TXT" />
91 <None Include="ReadMe.txt" />
94 <ClInclude Include="binarize.h" />
95 <ClInclude Include="stdafx.h" />
96 <ClInclude Include="targetver.h" />
99 <ClCompile Include="binarize.cpp" />
100 <ClCompile Include="stdafx.cpp">
101 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
102 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
106 <ProjectReference Include="..\libutils\libutils.vcxproj">
107 <Project>{4c5c7860-d42e-4598-9742-d5ad444db16f}</Project>
111 <CudaCompile Include="binarize.cu" />
113 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
114 <ImportGroup Label="ExtensionTargets">
115 <Import Project="$(VCTargetsPath)\BuildCustomizations\CUDA 4.2.targets" />